1. Upload & Action Slicing
Scrub video timeline with sub-second accuracy to cut distinct clips (idle, run, slash) into named animation tracks.
Free AI 2D Sprite Sheet & Game Animation Studio (spritegen.cc)
Convert action footage or 3D animations into clean 2D sprite sheets right inside your browser. Automated idle/run loop detection, green screen matting, and native Godot 4 & Unity exports.
Scrub video timeline with sub-second accuracy to cut distinct clips (idle, run, slash) into named animation tracks.
Algorithmic detection of seamless idle breathing cycles and run cycles. Preview synced loop candidates instantly.
Compute-saving matting only runs on confirmed frames. Advanced edge choke, feathering, and green despill filters.
Bake high-density sprite strips and packed atlases with pixel coordinate JSON for Godot 4, Unity, and RPG Maker.
We are expanding SpriteGen into a full-cycle generative game art platform. Soon creators can generate side-view animation videos directly from static concept art or natural language prompts, feeding seamlessly into our in-browser slicing studio.
Upload a single concept art, character turn-around, or pixel portrait. Our AI model animates it into smooth 24fps motion clips against pure white or green screen backgrounds.
Prompt character actions with strictly locked orthogonal side-view cameras (e.g. “Knight double slash with blue crescent energy arc”) ready for immediate sprite baking.
SpriteGen is an open browser-native 2D game animation studio and sprite sheet maker. It enables game developers to convert video footage into production-ready sprite sheets with automated loop detection, chroma key matting, and instant engine export.
No. SpriteGen runs 100% on the client side using your browser's WebGL, WebGPU, and WebAssembly. Your assets are processed locally on your machine with zero server costs and zero data leaks.
Exports include packed PNG sprite strips and JSON coordinates compatible with Godot 4, Unity 2D Sprite Editor, Cocos Creator, RPG Maker, and web canvas frameworks.